Deep Sky’s 2D and 3D animation departments worked together to create the “two worlds” that Big Wild’s main character, Mopsy the Rabbit, would live in. Together, the team chose a familiar world to begin Mopsy’s journey. They then enhanced the contrast of this normal world against the final forest party, utilizing dynamic angles, a richer saturation, and 3D environments.
The world built in 3D was designed to meld perfectly with the 2D-animated creatures. Mimicking real life, Deep Sky’s artists removed the line art from its 2D characters and focused on how colors and lighting in a scene could marry together. This integrated the two mediums harmoniously.
Jared Hobbs - Producer
Barret Thomson - Director
Jack Ellis - Project Manager/Animation Lead
Adam DiTerlizzi - Co-Project Manager/Animator
Esli Becerra - Lead Compositor/3D Lead
Finn Sylwester - Lead Illustrator
Matthew Seely - Animator
Gaby West - Concept Designer
Sean Phoenix - 3D Animator
Kyle Nelson - 3D Artist
Elliott Bynum - 3D Assistance
Max Richards - Marketing Director
Courtney Courier - Publicity